OPAL's Playable Almost Indefectibly. OPAL is a rogue-like dungeon crawler.
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OPAL NPC DESCRIPTION 1 BEGIN NPC ABIL BOSS SMART TELE TUNNEL UNIQ COLOR GREEN DAM 102+35d6 DESC Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn . HP 3000+5d30 NAME Cthulhu RRTY 98 SPEED 20+5d7 SYMB C END BEGIN NPC ABIL BOSS SMART TELE TUNNEL UNIQ COLOR BLACK DAM 302+5d30 DESC King of Dragons and harbinger of the apocalypse. . HP 6000+5d100 NAME Alduin RRTY 99 SPEED 60+5d15 SYMB A END BEGIN NPC ABIL SMART TELE COLOR YELLOW DAM 10+0d1 DESC If it looks, moves, and attacks like a player, it must be a player. . HP 50+2d5 NAME Doppelganger RRTY 90 SPEED 10+0d1 SYMB @ END BEGIN NPC ABIL TUNNEL COLOR GREEN DAM 3+3d2 DESC Brutish and aggressive, yet still humanoid in appearance. Some wear the white badge of Isengard. . HP 6+7d3 NAME Orc RRTY 20 SPEED 3+5d2 SYMB o END BEGIN NPC ABIL SMART TUNNEL COLOR GREEN DAM 7+3d3 DESC Ancient shepherds of the forest, Ents roam the world in search of the Entwives. They suspect, with good reason, that you may be involved in the disappearance of the Entwives. . HP 16+7d4 NAME Enraged Ent RRTY 60 SPEED 1+3d3 SYMB E END BEGIN NPC ABIL SMART TELE TUNNEL COLOR MAGENTA DAM 16+5d7 DESC Wisened long ago to the power of magic and corrupted by the desire of supremacy over the mortal domain. . HP 5+3d5 NAME Wizard RRTY 75 SPEED 2+3d4 SYMB W END BEGIN NPC ABIL ERRATIC TELE COLOR BLACK DAM 3+1d10 DESC Bats have incredibly good hearing, and are able to locate your position through the sounds of your footsteps alone. When enraged they can use their sharp teeth to wound you and potentially cause serious blood loss. . HP 3+1d3 NAME Bat RRTY 10 SPEED 10+3d2 SYMB b END BEGIN NPC ABIL SMART TELE COLOR WHITE DAM 15+3d6 DESC Discarded by God and thrown from the kingdom of heaven, these pale, grotesque creatures barely resemble their holy brothers. . HP 15+6d3 NAME Fallen Angel RRTY 70 SPEED 9+3d2 SYMB a END BEGIN NPC ABIL SMART COLOR BLUE DAM 3+4d2 DESC When directly observed it appears as a pile of mismatched armor, often strewn across the floor. However, upon nearing the armor, or when your back is turned, it will slowly reassemble itself into the form of a warrior. While it is weaponless, the floating armor may completely surround and suffocate you. . HP 4+4d2 NAME Animated Armor RRTY 45 SPEED 3+1d4 SYMB f END BEGIN NPC ABIL SMART UNIQ COLOR CYAN DAM 100+3d50 DESC The glass golem is said to have been forged in the hearth of the Gods. It is incredibly fast, and can defeat most enemies with a single swing. . HP 10+0d1 NAME Glass Golem RRTY 90 SPEED 15+3d5 SYMB G END BEGIN NPC ABIL ERRATIC COLOR YELLOW DAM 4+3d2 DESC In the age of science, constructing mechanical automata was a popular activity for the aristocratic. Sadly, they were never built to last. With a limited lifespan they betrayed their creators in one last attempt to seize independence. . HP 5+1d5 NAME Wandering Automata RRTY 20 SPEED 3+1d4 SYMB a END BEGIN NPC ABIL SMART COLOR YELLOW DAM 1+0d1 DESC Floating specks of light usually indicating a higher level of nuclear radiation in the area. . HP 30+3d5 NAME Wisp RRTY 30 SPEED 15+3d9 SYMB i END BEGIN NPC ABIL TUNNEL COLOR GREEN DAM 13+5d3 DESC It leaves a trail of viscous flaming mucus wherever it glides. . HP 20+3d5 NAME Fire Snail RRTY 20 SPEED 2+0d1 SYMB n END BEGIN NPC ABIL ERRATIC SMART COLOR BLUE DAM 4+2d3 DESC The knowledge described on its pages will forever be kept secret. . HP 4+3d2 NAME Flying Book RRTY 30 SPEED 10+2d3 SYMB b END BEGIN NPC ABIL ERRATIC TUNNEL UNIQ COLOR RED DAM 15+3d5 DESC Wandering giants with a taste for wriggling flesh. Usually found deep in caves or roaming in large grasslands. . HP 20+2d3 NAME Cyclops RRTY 40 SPEED 3+3d2 SYMB c END BEGIN NPC ABIL SMART TELE COLOR CYAN DAM 90+3d5 DESC Masters of magic and manipulation of the ethereal plane. . HP 15+3d2 NAME Arch Mage RRTY 80 SPEED 4+5d3 SYMB m END BEGIN NPC ABIL ERRATIC TUNNEL COLOR YELLOW DAM 9+2d5 DESC It observed the formation of this world, and by absorbing the power of others it continues to grow stronger. . HP 30+20d3 NAME Elder Gelatin RRTY 75 SPEED 5+0d1 SYMB j END BEGIN NPC ABIL SMART COLOR BLACK DAM 1+10d2 DESC Members of the secretive Order of the Left Shoe. They seek to vanquish all those from this world who break eggs from the smaller end. . HP 2+3d3 NAME Assassin RRTY 60 SPEED 20+30d5 SYMB z END BEGIN NPC ABIL SMART COLOR RED DAM 20+20d5 DESC Sworn to project the royalty at all costs, including the end of their own lives. . HP 10+3d2 NAME Death Knight RRTY 60 SPEED 2+0d1 SYMB d END BEGIN NPC ABIL ERRATIC SMART COLOR WHITE DAM 9999+0d1 DESC A creature so foul, so cruel that no man has yet fought with it and lived! Bones of full fifty men lie strewn about its lair. So, brave adventurer, if you doubt your courage or your strength, come no further, for death awaits you with all nasty, big, pointy teeth. . HP 10+0d1 NAME Rabbit of Caerbannog RRTY 99 SPEED 20+3d5 SYMB B END